Domino practice

ICTA-style table vs CPU: double-six, six tiles each, pass only when you cannot play. Penalty points — first team to 101 (or more) loses; lower score wins. Hand 1 only: lowest double in the four hands starts (Ace, else 2s, else 3s… never blank). Later hands: the leader plays any tile. You sit South with a CPU partner (North) against East and West. Practice only — does not affect ICTA cups picks or EPL 1X2.

Click a tile. If it fits both ends, tap Play left or Play right. Last tile that could fit either end scores double opponent pips. CPU dumps common pips (keeps rares); partner tries not to close your last door. MoPronostik tournament (when live) · Practice carrom

Hands: none yet

Partner

West

Graveyard
open ends

East

You

Move log

    R = new match (confirms if a match is in progress). Next hand stays off until the hand ends. Pass only when you have no legal tile. Step only when Speed is Step and a CPU seat is waiting. Snake grows from the opening tile both ways (drag / pan the felt if it is tall). Leftover tiles (and the graveyard) flip face-up at the end of a hand.

    Rules